Building Systems
People Depend On
Designer and systems engineer translating breakthrough ideas into working products at the intersection of industrial design, human factors engineering, and human-machine interfaces.
About
I work on products where getting the details right matters because people depend on them. My background is in industrial design and human factors engineering, and I usually end up somewhere between the lab bench, CAD model, and the person using it.
I'm known for translating stalled and theoretical ideas into real, testable products; operating at the intersection of deep tech, human factors, and early-stage commercialization. I guide teams through ambiguity using evidence, prototypes, and incremental momentum rather than authority.
Currently Senior Engineer at Triton Systems, leading R&D on wearable sensing platforms, tactile interfaces, and safety-critical human-machine systems. I manage three engineers and led design, R&D, and commercalization efforts for 4-7 concurrent programs, ranging from $200K to $1M.
Previously founded Applied Design, a multidisciplinary practice supporting across medical, industrial, and consumer products, helping startups secure funding and launch products.
How I Work
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Start with the User
Begin with constraints and work backwards to hardware. Make sure we're solving the right problem before building the wrong thing. -
Evidence Over Authority
Build alignment through step-by-step technical proof and physical artifacts, not hierarchy. -
Incremental Momentum
Move from abstraction to validated prototype through rapid iteration and staged builds. -
Risk Reduction
De-risk programs 30-60% through experiments, requirements refinement, and early testing. -
TRL Advancement
Drive technologies from concept (TRL 1-2) to integrated prototypes (TRL 5-7) for field trials through product-market fit (TRL 8-9)
Capabilities
Expertise
Development
Human-Machine Interface Design
Wearable Systems Architecture
Industrial Design & Product Architecture
Advanced Prototyping & Fabrication
Computer Aided Design (CAD)
Tactile Sensing & Haptic Communication
Complex Textile & Material Systems
Research
Human Factors Engineering
Ergonomics & Usability Testing
User Research & Field Validation
Psychophysical Measurement
Motion Capture Studies
Perceptual Validation
Systems Architecture
Strategy
Cross-Functional Team Leadership
Federal R&D Program Execution
SBIR/STTR Leadership
TRL Advancement
Risk Reduction
Product Commercialization
Partner Engagement
Domains
Wearable Technology
Medical Devices
Defense & Aerospace
Safety-Critical Systems
Consumer Products
Educational Technology
IoT & Connected Devices
Contact
I work with teams building first-of-kind systems where human factors, industrial design, and emerging technology intersect. Open to consulting, advisory roles, and collaborative R&D programs.